Full game?


I had a lot of fun making this. It was my second game I've ever done and it won 3rd in the jam, which totally surprised and humbled me. Thanks to everyone who rated and participated. This was really cool to be part of.

When I started working on dodge dummy, I was thinking of the end result being a 30 minute demo (which is exactly what I submitted) and then gauging whether people would enjoy a fuller game. 

I'm learning a lot, and an extra challenge I gave myself was to make it mobile-friendly. Of course, I kinda botched that lol. Right after submitting I found out that the on screen buttons didn't work as intended. I fixed that immediately after judging ended.

I know most players prefer desktop/browser, but I play most incremental games on my phone so I wanted to make something for others like me. I'll make future games with both portrait and landscape players in mind.

If there's enough interest after the jam, I would totally expand this into something with 20+ hours of active content. I've got new mechanics in mind to keep it all unfolding and fun. 

Let me know if you want to see more. I'm down.

Files

Dodge dummy rpg Play in browser
46 days ago

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